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SSF2 Discussion

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[GDKN]
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Post by Korah Hyoutetsu Fri Feb 13, 2009 12:25 am

Discuss how you think this game is going to turn out. I really can't wait to see what people think, even though I already know what most of you are going to say.
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Post by A-Punk Fri Feb 13, 2009 12:31 am

Meh. tongue
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Post by Organix Fri Feb 13, 2009 12:36 am

I'm now more excited for Eutopia rather than ssf2. This is all probably gonna change when the next ssf2 demo comes out
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Post by Deus Ex Angelo Fri Feb 13, 2009 11:35 am

Meh.
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Post by Nac Fri Feb 13, 2009 4:14 pm

I like the proyect, but I believe it has a fatal flaw: DISORGANIZATION.

Not only the whole back-up-work-doing forum [mcleodgaming] is a mess , which makes it much more difficult to get ideas; but also cleod himself is pretty untiddy with codes.

He told me himself that he has a lot of problems with codes because they are a lot, and that's something all coder should avoid.

That's why this project, that should have taken less than year, is already on it's thrid.
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Post by Deus Ex Angelo Fri Feb 13, 2009 4:23 pm

Nac wrote:I like the proyect, but I believe it has a fatal flaw: DISORGANIZATION.

Not only the whole back-up-work-doing forum [mcleodgaming] is a mess , which makes it much more difficult to get ideas; but also cleod himself is pretty untiddy with codes.

He told me himself that he has a lot of problems with codes because they are a lot, and that's something all coder should avoid.

That's why this project, that should have taken less than year, is already on it's thrid.
and MG sux nowadays.
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Post by LivingShadow Fri Feb 13, 2009 5:46 pm

I must agree that I'm also becoming more interested in this project.
SSF2 lacks a specific style, which I realize is very hypocritical of me to say.
Adding one or two characters, and fixing glitches that should have been tested out before the previous demo was released, takes Cleod several months.
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Post by Nac Sat Feb 14, 2009 12:26 pm

LivingShadow wrote:I must agree that I'm also becoming more interested in this project.
SSF2 lacks a specific style, which I realize is very hypocritical of me to say.
Adding one or two characters, and fixing glitches that should have been tested out before the previous demo was released, takes Cleod several months.

That livingShadow, is because cleod is bad at organizing codes. (that can be tell for what he told me when I suggested him to add 2 taunts)
His codes are really messy, so if you want to fix one bug, you've to check a lot of stuff.

Is wierd, because cleod is a good coder. But unless he can solve that problem, he will be stucked with this for a long time.
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Post by [GDKN] Sat Feb 14, 2009 1:04 pm

ssf2 sucks ass.

started out promising with the first demo, but then its all gay and dissapointing now.

not to mention the avid gameplay engine flaws.
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Post by Pal SF5 Sat Feb 21, 2009 10:45 pm

I doubt this will get finished anytime soon
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Post by halfangelfreak Tue Feb 24, 2009 11:50 pm

[GDKN] wrote:ssf2 sucks ass.

started out promising with the first demo, but then its all gay and dissapointing now.

not to mention the avid gameplay engine flaws.
I actually love the gameplay...I just like Nuke Bros more XD
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Post by Chaosvii7 Tue Feb 24, 2009 11:54 pm

Meh.
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Post by KAZECoyote Tue Feb 24, 2009 11:55 pm

Pal SF5 wrote:I doubt this will get finished anytime soon
GTFOHATER!

unless you where talking about ssf2... but this wont ether...
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