Mochran, Hero of Darania
+3Suliboy
[GDKN]
A-Punk
7 posters
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Mochran, Hero of Darania
Mochran of Darania, aka'd Demonsbane, comes to Eutopia!
I'll start a sheet sooner or later
but until then, I only have this single animation of an idle which I edited from KAZE's sprite.
-Starting over with better sprites-
Idle__
I'll start a sheet sooner or later
but until then, I only have this single animation of an idle which I edited from KAZE's sprite.
-Starting over with better sprites-
Idle__
Last edited by <Na>Suliboy on Tue Feb 24, 2009 2:21 am; edited 7 times in total
Re: Mochran, Hero of Darania
<(*_*<) that's good. His left boot has to move a bit, doesn't make sense if it would shrink and grow.
A-Punk- Number of posts : 199
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Re: Mochran, Hero of Darania
feet need movement
[GDKN]- Number of posts : 169
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Re: Mochran, Hero of Darania
And hair... h yeah, the sword too.[GDKN] wrote:feet need movement
A-Punk- Number of posts : 199
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Re: Mochran, Hero of Darania
Now when I said feet need movement I meant the top part of the boot, not the whole think. IMO both anims. are too fast.
A-Punk- Number of posts : 199
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Re: Mochran, Hero of Darania
IMo to sword looks kinda odd. Though that isn't your fault.
~Chozo~- Number of posts : 152
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Re: Mochran, Hero of Darania
Added walk.
Now, I dont really like how it came out, so I will probably redo it. But atm, I'm feeling lazy and I dont want to right now. (walk cycles are what I do worst D: )
Now, I dont really like how it came out, so I will probably redo it. But atm, I'm feeling lazy and I dont want to right now. (walk cycles are what I do worst D: )
Re: Mochran, Hero of Darania
One thing... his right knee (the one on our Left) should be higher.
It's almost as if the knee started where the boot does.
It's almost as if the knee started where the boot does.
Nac- Number of posts : 84
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Re: Mochran, Hero of Darania
That walk looks hilarious
~Chozo~- Number of posts : 152
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Re: Mochran, Hero of Darania
I think both knees should be higher.Nac wrote:One thing... his right knee (the one on our Left) should be higher.
It's almost as if the knee started where the boot does.
Korah Hyoutetsu- Number of posts : 287
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Re: Mochran, Hero of Darania
Apparently, KAZE made a newer (and sexier) version of Mochran
so re-edited that one into the same idle animation.
Since I'm going to end up having to redo the walk in this new sprite, well, I'll try a bit harder, but I dun have to worry that much about walk, KAZE said he'd fix any necessary animations, walk will most likely be one of those.
so re-edited that one into the same idle animation.
Since I'm going to end up having to redo the walk in this new sprite, well, I'll try a bit harder, but I dun have to worry that much about walk, KAZE said he'd fix any necessary animations, walk will most likely be one of those.
Re: Mochran, Hero of Darania
Suliboy wrote: Apparently, KAZE made a newer (and sexier) version of Mochran
so re-edited that one into the same idle animation.
Since I'm going to end up having to redo the walk in this new sprite, well, I'll try a bit harder, but I dun have to worry that much about walk, KAZE said he'd fix any necessary animations, walk will most likely be one of those.
Perhaps you could base the walk off of Takeshi.
Chaosvii7- Number of posts : 262
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Re: Mochran, Hero of Darania
Chaosvii7 wrote:Suliboy wrote: Apparently, KAZE made a newer (and sexier) version of Mochran
so re-edited that one into the same idle animation.
Since I'm going to end up having to redo the walk in this new sprite, well, I'll try a bit harder, but I dun have to worry that much about walk, KAZE said he'd fix any necessary animations, walk will most likely be one of those.
Perhaps you could base the walk off of Takeshi.
This isnt KHR style...
And I already have a takeshi sheet lawl
Re: Mochran, Hero of Darania
Suliboy wrote: Chaosvii7 wrote:Suliboy wrote: Apparently, KAZE made a newer (and sexier) version of Mochran
so re-edited that one into the same idle animation.
Since I'm going to end up having to redo the walk in this new sprite, well, I'll try a bit harder, but I dun have to worry that much about walk, KAZE said he'd fix any necessary animations, walk will most likely be one of those.
Perhaps you could base the walk off of Takeshi.
This isnt KHR style...
And I already have a takeshi sheet lawl
Surely you aren't stupid enough to not realize what I was trying to say.
Chaosvii7- Number of posts : 262
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Re: Mochran, Hero of Darania
Chaosvii7 wrote:Suliboy wrote: Chaosvii7 wrote:Suliboy wrote: Apparently, KAZE made a newer (and sexier) version of Mochran
so re-edited that one into the same idle animation.
Since I'm going to end up having to redo the walk in this new sprite, well, I'll try a bit harder, but I dun have to worry that much about walk, KAZE said he'd fix any necessary animations, walk will most likely be one of those.
Perhaps you could base the walk off of Takeshi.
This isnt KHR style...
And I already have a takeshi sheet lawl
Surely you aren't stupid enough to not realize what I was trying to say.
I know what you're trying to say
But I dun need to use a KHR reference for a walk, I'm not exactly good at making a sprite by looking at another one anyway.
Re: Mochran, Hero of Darania
Gah, hard edits are hard
this came out stiffer than I had originally planned but
an up tilt type thing
this came out stiffer than I had originally planned but
an up tilt type thing
Re: Mochran, Hero of Darania
And stiff movements are stiff.
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